Cinematography is in general
the art or
technique of motion-picture photography. It is looking at the way the camera
shot is framed, the angle it is taken in and the movement of the camera. All
these things give the audience a different representation of the character or
scenery and allow the audience to respond in different way for example an
establishing shot of an abandoned warehouse would get the audience to respond
in an anxious and scared way.
When it comes to filming
there are 3 main elements of cinematography:
·
Camera shots/sizes
These
shots each have their own way of portray a character or scenery
·
Camera angles
Camera
angles are use to portray the superiority or inferiority of the characters in
the film
·
Camera movements
Camera
movements are use to specifically accompany what the character is doing
Camera shots:
·
Establishing shot (ES) or (XLS)
Establishing shots also known as extreme long shot are use to take a
photo of the scenery or a building. Extreme long shots are pretty much the same
except it focuses on the characters and the scenery around them. You usually
get an establishing shot at the beginning of the film or if the film changes
scene to introduce the area.
·
Long
shot (LS)
A long shot
shows the whole character. It is used mainly to show what the character is
wearing and what they are holding. It is usually to show a character posing or
to show the full extent of the actions of the character. A long shot is used to stress the
environment or setting of a scene.
·
Medium
long shot (MLS)
A medium long
shot is used for similar properties as a long shot except the shot is taken
from either the knees or the thighs upward. This gives you the opportunity to show
some of the environment, but also allow multiple people to easily interact.
·
Medium
shot (MS)
The medium shot is the most common shot used in movies. The
benefits of using medium shots are that they allow you to have more than one
character in the frame at a time. Another benefit of the medium shot is that it
allows you to capture body language which the close up doesn't allow you to
capture. However, the medium shot is close enough that you still have access to
the facial expressions of the actor.
·
Medium
close up (MCU)
The medium close up
is half way between a mid shot
and a close up.
This shot shows the face more clearly, without getting uncomfortably close.
A character shows emotion more
than in just the face. They have body language too. The MCU is good because it
allows the actor to show emotion in more than just the face.
·
Close
up (CU)
A close up usually means a close up of a
persons face. A close-up of a person emphasizes their emotional state. Whereas
a mid-shot
or wide-shot
is more appropriate for delivering facts and general information, a close-up
exaggerates facial expressions which convey emotion. The viewer is drawn into
the subject's personal space and shares their feelings. This famous shower scene from Psycho is a perfect example. Here you can clearly see on her facial expression that she is terrified and that make the audience feel scared for her. around about this time dramatic and fast pace sound would be played to build up tension in the scene.
·
Extreme
close up (ECU)
The extreme close up (or ECU) gets right in and shows extreme
detail. You would normally need a specific reason to get this close. It is too
close to show general reactions or emotion except in very dramatic scenes. It
can be also used to show iconography or to zoom in on what the character is
doing e.g. writing a death threat.
Camera angles:
·
High
angle
High angles make the object photographed seem smaller, and less significant
(or scary) or less superior. The object or character often gets swallowed up by
their setting. They become part of a wider picture. For example a hero sizing up to a hugh villan.
·
Low
angle
These increase height and give a sense of speeded motion. Low angles
help give a sense of confusion to a viewer, of powerlessness within the action
of a scene. The background of a low angle shot will tend to be just sky or
ceiling, the lack of detail about the setting adding to the disorientation of
the viewer. The added height of the object may make it inspire fear and
insecurity in the viewer, who is psychologically dominated by the figure on the
screen.
Camera movements:
·
Panning
shot
Panning is a camera movement technique that
involves moving the camera horizontally to the right or left. With this
technique you can scan round the whole room in that scene. You can do the pan shot hand held but using a tripod will be much
more stable for example you would use a pan shot if you were to scan the area
for something.
·
Tilt
shot
The tilt shot is similar to the pan shot, but the tilt
shot moves vertically instead of horizontally. Like the pan shot, the tilt shot
can be done hand held or with a tripod For example, imagine being at the bottom
of a building and then tilting the camera upwards to capture the entire
building structure
·
Crane
shots
A crane is a large, heavy piece of equipment, but is a useful way of
moving a camera - it can move up, down, left, right, swooping in on action or
moving diagonally out of it. This is very useful if you want to get a large
overhead view of the setting or if you want to follow something over greater
distances instead of using a tracking or a dolly shot.
·
Zoom
shot
Zooming means a shot which moves closer to, or away from,
the subject using the lens rather than moving the whole camera in or out. It means altering the focal length of
the lens to give the illusion of moving closer to or further away from the
action. Zooming is effectively magnifying a part of the image either to zoom in on what they are doing or on a facial expression.
this example demonstrates it well. It is the earth being zoomed in.
this example demonstrates it well. It is the earth being zoomed in.
·
Point
of view
A point of view shot
(also known as a POV shot) is a shot that
shows a view from the subject's perspective. It is a short film scene that
shows what a character is looking at. It is usually established by being
positioned between a shot of a character looking at something, and a shot
showing the character's reaction. It is usually edited in such a way that it is
obvious whose POV. You see this technique use alot in first person video games as the example above shows.
·
Over
the shoulder
This
shot is framed from behind a person who is looking at the subject. The person
facing the subject should usually occupy about 1/3 of the frame. This shot
helps to establish the position of each person, and get the feel of looking at
one person from the other's point of view. It's common to cut between these
shots during a conversation, alternating the view between the different
speakers. This example is from a scene in the Dark Knight. You can clearly see the joker over batmans shoulder.
There are plenty of other camera shots, angles and movement that i havent gone over for example:
Conclusion
This lesson has really helped me as it has shown me many different types of camera shots, angles and movement. Furthermore it has given me ideas on what camera shots are conventional for a thriller film and what shots i may want to use for our thriller opener.
There are plenty of other camera shots, angles and movement that i havent gone over for example:
· Two shot
·
Aerial shot
·
Dolly shot etc.
The video below will show you these shots and many others.
Conclusion
This lesson has really helped me as it has shown me many different types of camera shots, angles and movement. Furthermore it has given me ideas on what camera shots are conventional for a thriller film and what shots i may want to use for our thriller opener.
Dwayne, a very good post with lots of detail and good examples to support your work. Your examples are all chosen and there is some analysis of them which is good. Your work is presented clearly and the post is easy to follow. It is pleasing to see that you have included some more terms which shows deeper reading around the topics. Keep this up :)
ReplyDeleteTo improve;
-include a scene example from a thriller, and analyse it using PEER, identifying three or four good examples.
-in your conclusion, provide some example of cinematography you plan to use and state why by referring back to the conventions of a thriller, and audience response.
This post has a lot of potential, conclude with more depth please
ReplyDeleteLarge glistening eyes, brightly coloured hair, obscure nose and exaggerated facial expression reminds me of only one thing. 펀비
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